https://gitlab.synchro.net/main/sbbs/-/commit/36f679633dce4f83c0b2ae7d
Added Files:
xtrn/syncdoom/getwads.js
Modified Files:
xtrn/syncdoom/README.md install-xtrn.ini syncdoom.example.ini
Log Message:
syncdoom: installer fetches the free Freedoom WAD set
SyncDOOM ships no game data, so a fresh install wasn't playable until the sysop supplied WADs by hand. Add getwads.js: it downloads the freely-redistributable Freedoom set -- Phase 1 + 2 and FreeDM, pinned to release 0.13.0 -- into the [wads] dir, extracting each WAD from its GitHub release zip via the new HTTPRequest.Download() (streamed to disk) + Archive.extract(). Idempotent (skips
WADs already present), non-fatal on any download/extract failure, and resolves its directory via js.exec_dir (the script's own dir, beside syncdoom.ini).
install-xtrn.ini runs it as a prompted, optional [exec:] step after seeding the config. [wads] default flips from the commercial doom2 to freedoom1 (what the installer provides) so the door plays out of the box; the commercial wadsets stay hidden until their WADs are supplied. README documents the auto-download.
Co-Authored-By: Claude Opus 4.8 <
noreply@anthropic.com>
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